Making a Roblox custom network library script from scratch

If you've spent more than five minutes browsing the Roblox DevForum, you've probably realized that building a massive game usually means you'll eventually need a roblox custom network library script to keep things running smoothly. The built-in RemoteEvent system is great for beginners—it's easy to use, it works right out of the box, and it's reliable. But as your project grows and you're trying to sync sixty players, complex physics, and fast-paced combat, those standard remotes start to show their age. They carry a lot of "bloat" or overhead that can eat into your bandwidth and make the game feel laggy for players with slower internet. ...

February 14, 2026 · 7 min · Peyser Codi